# How do I negate the effect that the rotation of a plane has on a rectangle?

So essentially, I want the rectangle to look like this image:

Check out the gif in the attachments to see a demo of the actual behavior.

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The question is vague. What do you mean by "I would like to negate this rotation and have the rectangle drawn as if the plane wasn't rotated"? Are you talking about doing it on google maps or something, or are you talking about a mathematical way of doing it?

I've added the gif and image as a way to visualize the problem. I'm not looking for a solution related to Google Maps, I'm looking for the mathematical way of doing it, I would then translate that to my specific implementation.